Sunday, 22 November 2009

Shuttle Hangar Assignment

This assignment was ok in terms of feedback recieved but personally I didnt like the work I produced it was very low quality. A major factor of this was the team itself, I did the majority of the work probably 70%+ I didn't mention this in the peer assesment simply because I did not want a debate on my hands.

I designed the level to begin with, built it, did all of the Matinee work and did most of the A.I. Scripting and even textures!. The only thing my partner did was do a small text file saying what camera's should go where, made 2 encouter scripts and did a make-shift storyboard.
The main problem with this is that Julian was initially suppose to do the matinee work and scripts but since he's so lazy and inefficient in the editor this was left to me. What makes all this worse is that because I had to do all this, the matinee and scripts were left to the night before the handin date.

The reason why I grouped with Julian in the first place was because I knew he would do some work, which is better than last time when I was with someone i did'nt know and I ended up doing all of the work by myself.

However having done the majority of the work the tools are almost second nature to me now, I am quite proficient with the Matinee tool and the A.I. scripting.

All in all I'm pleased with the work, the only thing that's dissapointing is the fact that Julian produced a (for a lack of words) crap trailer design. if he actually spent some time on his portion of the work and did research we would have had a superior trailer to demonstrate than the one we had.

- Vernon

P.S. I still don't want any action to be taken in regards to my peer assesment, thanks.